Better Star Power for Each Braver in Brawl Stars
Brawl Stars offers a variety of different characters that you can play in the game. Each one has access to different powers called Star Power, which allow them to use powerful attacks during the game. Star Powers can do different things with a unique advantage to your brawler. Each has access to two of them when you unlock them, and among the choices, some are better than others.
8-bit
For those trying to play on an 8-bit support, you want to use the power of the star Boosted, which increases the scope of Damage Booster 50%. You can use it throughout a game, which makes it useful for an entire game.
Barley
Aggressive barley is a good barley. You want to focus primarily on the use of the power of Noxious Star Extra, which gives you additional 140 damage per second to the base attack barley.
Be a
Missing a supercharged attack can ruin any strategy, but the power of the star Instagram Bee load BEA corrects. With it, if you miss your supercharged attack, it instantly returns so that BEA can use it again once a game.
Bib
Bib is at its best when it's running ability to walk fully charged. His two powers stars bend it, and two, the striking position may be a better choice. With it, she gains a shield protecting against 30 percent of the damage that is caused.
BO
BO can choose to sneak up on enemies or to use his powers to help set up his teammates. Two choice of star power, it has Snared Bear is probably higher, preventing his traps to a reversal and a rather stuns opponent for 2.0 seconds.
Brock
Do more damage to everyone is always a good thing. For Brock, you may do with his power of incendiary star. When his attack hits an area, it damages the soil and starts to inflict 600 damage per second, lasts 2.0 seconds.
Taurus
Bull can rush into a fight, but he became a prime target fairly quickly, and players who use it must focus on poor health. Its two stars authorities use it, but two, Tough Guy is the best choice, and it gives Bull a shield that protects 30% of the damage inflicted on him when he falls below 40% health.
Carl
Carl throws his pick on enemies, and she deserves, potentially damaging enemies twice. To rely on its special base attack, you want to use the power of Star Power Throw. With him, his attacks have a movement speed by 13%.
Foal
Colt has to choose between being a fast fighter or a quicker gunslinger. Of his two choices for the powers of the stars, the Special magnum can better serve, increasing its attack range and speed of 11% of balls.
Crow
The crow can dive and finish an enemy already damaged, thus effectively removing the combat. With the power of a star Carrion Crow active, it can inflict additional 120 damage with his basic attacks and Supers when enemies have less than 50% of their health.
Darryl
Darryl will crash into the enemy when he uses his super, but it also made him a prime target. To help reduce this damage, Star Power Steel Hoops reduced by 90% all damage taken in this form for 0.9 second.
Dynamite
Place Dynamite in key positions or to maneuver around the walls prevents it from being stuck. With the power of the stars Dyna-jump, he can ride the wave of its explosive and jump over the walls, ambush enemies or escape danger.
El Prime
El Prime load directly in combat, eager to do damage and take off the enemies of its allies. To help deal damage, use the power of star El Guest. When El Prime uses his Super, it burns for 1200 damage over 4 seconds.
DMZ
DMZ can take care of herself or make things easier for its allies. To remain a support team member, the star power of Bad Karma is much more effective. With this, all enemies caught in its attack hairspray suffer increasing damage, 20% per hit.
Franc
Frank is a heavy tank that can undergo extensive damage and do not hesitate to send it against enemies. Her two choices, Power Grab is an excellent choice. He steals power Brawlers it beats and increases its damage by 50% for 12 seconds.
large wind
At the time of this writing, Gale has only one power available star, which is Blustery Blow.
Uncomfortable
To double the supporting role of Gene, use the power of Star Magic Puffs is your best choice. Gene heals all friends Brawlers 400 points per second while they are around.
Jacky
Hit Jacky much as you want, but it can take and can turn it against his opponents. Use the against-crushing star power that whenever it takes damage, it converts 15 percent of the damage in the main attack against Groundbreaker for attack.
Jessie
You can turn the turret Jessie in an even more devastating destructive force using the star power Shock. With it, the turret is now launching energy orbs bouncing between enemies, and the bounce has a reach of 51% of its normal attack.
Leon
Leon must strike quickly to make sure it removes critical enemies. To optimize it, you can use the power of the stars Smoke Trials, which increases movement speed by 24% for the duration of its invisibility, allowing it to reduce the distance and eliminate enemies.
Max
Max wants to help his enemies to move quickly between locations. The more she can use his super often more allies benefit. To help, use the star power Super Charged, allowing it to load its great as it moves.
Morris
Morris wants to concentrate on a particular enemy and defeat him before he could do anything else. To ensure that it can take additional risks, use the Star Power Creepy Harvest. Every time he shot down a fighter, he won 1800 his health.
Mr. P
Mr. P is a scary fighter, between the use of its explosive briefcases and turret helmet penguin. The powers of the stars help either, making it a difficult choice. Of the two, it is perhaps better to use star power Handle With Care, which allows the bag to bounce and burst even if it does not affect a target or obstacle.
Nita
Want to rely on Nita using his bear to his advantage. The best way to do this is with the power of star Bear With Me, where every time the bear strikes an opponent, it finds 500 points, and each time it hits an opponent, his bear finds 500 points life.
Pam
Pam's mission is to maintain its allies alive and standing. It is perhaps not too concerned about the damage it does not hurt to help his team. You turn on the power of the star's Squeeze Mother, where his turret care also damages enemies for 500 damage per second.
Penny
The Super Capacity Penny uses a powerful cannon to destroy his enemies. Make it even more powerful with the power of Star Balls of Fire, where every time he hits something, it also illuminates the ground in flames for three seconds, damaging enemies for 400 damage per second.
Piper
For those with specific attack main Penny, you want to be able to trigger as many times as possible. To give you more pictures to use, try the star Snappy Sniping. Each time you hit an enemy with his attack, it instantly refills ammunition 0.3.
Polo
Polo a great area of effect that heals all allies within it. To make it even more devastating, you can use Star Power Screeching Solo. Now, every time you use it, the capacity also damages enemies and inflicts 800 damage.
Rico
Rico uses its unique bouncing attacks to hit opponents who otherwise would feel safe. For those that are risky and want to make it even closer to them, the Star Bouncy Super Power is perfect. The first bounce makes his attacks, and super main attack, it deals 100 additional damage.
Rosa
Rosa can be a feisty aggressive to those who know how to properly use his super attack. For those who use it to engage the enemy, you can make it even more powerful using the star powerThrony Glove. Now his punches during his super are 220 additional damage.
Sandy
Sandy uses his super to protect its allies and make it difficult for enemies to find them in a massive sandstorm. To further assist the allies, the power of the stars, curative Winds, now heal all allies within the storm to 250 points per second.
Shelly
Shelly can be a deadly lam buster, but she is a little spongy. To make sure it does not fall immediately when it fails to locate its health, you use the power of the Band-Aid star. When it falls below 40% of its health, it instantly heals for 1800. The stars power is recharging every 20.0 seconds.
Point
With Spike, hitting an opponent and make sure it stays on the ground can be a little delicate, especially when you do not have too much defense. A great way to keep Spike in the middle of a fight is to fertilize the power of the stars. With her, when she stands in the area of effect of her super attack, Stick around !, She heals 800 per second.
German
You want to keep sprout as often as possible, but you want to create good coverage for him during a fight and ensure our allies additional support. To help them, you want to use the power of the Star of Proliferation. Whenever the Sprout's main attack, Seed Bomb, does not come into contact with an enemy, she explodes in a larger ray than if she had touched someone.
Tara
When Tara uses it's great, it will open a dimensional portal and will unveil a ghost version of itself. Among the two choices that his shadow must do, the Star Healing Shade will help the allies and provide additional care.
Check
Tick is a spongy brawler, and when he can run away to protect yourself and recover, it needs it. But you do not want to keep it out of combat too long. To make sure it can take back a battle quickly, use the Star Power Well Oiled which, when it does not attack or is not attacked, it can recover lifts 2.0 seconds faster than the normal.
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